Monday, May 14, 2012

RIFT Warrior Blight Champion 4set Bonus

I'm rapidly approaching acquisition the four-set bonus on the Blighted Champion's Synergy Crystal so here's some light analysis for our AoE rotation in that reality.

The crystals function cuts Bladefury's cooldown in half, making it possible to bring into your rotation every time you stack three attack points, assuming you have the 51champ Destroyer's Bearing saving you that extra attack point.

With the 1.8.6 hotfix's nerfing of Cornered Beast's crits from Proper Timing (the buff no longer makes all the ticks crit, just one of them it seems) that left PT's full affect on BF's ticks untouched, I figured the blighted crystal might make it profitable to cut CB out of my rotation but for groups of 9+ mobs while macro-ing PT in with BF. Upon investigation I found my assumption incorrect:

Most of the data here is just routine stuff that showed to me the big different in damage for CB and BF.

Check the bottom section under row 17. A BF rotation is two Mighty Blows and one BF over the course of 4.5 seconds on one target. It would do 3795(plus crits). Repeating that the seven or so times you could in a 32.5 timespan, you'd do 27k damage or 843.33 per second.

If you added in CB twice to that rotation, you'd get 38k (plus crits) or 1177.90 per second: a clearly better AoE method. As this test is for one target, it holds true for everything under eight and is especially true for nine and ten targets as CB's damage increases while BF's stops at eight.
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In conclusion your Blighted Champion Crystal AoE rotation (2+ targets) should remain the same MB+MB->CB+MB+MB->BF+MB... and CB every time it's up. I'd advise two other things:

-Moving your PT macro to BF for 2+ targets and to Titan's Grip for single targets. With the crystal your TG should NOT be in your AoE rotation UNLESS a group of enemies is beyond melee range from you but within melee range of an enemy you can attack (as TG's range is based on the enemy's location, not yours, unlike BF and CB).

-For fewer targets in an AoE situation (2-3), I'd suggest the use of the Disruptive Soulstone greater-modified Disruptive Strike for the attack power buff whenever it's available, but especially before CB. Perhaps we should use DS+MB->CB/BF to fill that extra GCD at 3AP while BF comes off cooldown? You could always reserve it for Debilitating Strike or to renew your Mark....
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As I wasn't very thorough with this explanation, feel free to pose any questions in the comment section.

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